T H E + E N T E R T A I N M E NT + D E P O T // EntDepot.
Untitled Document
NAVIGATION >
Untitled Document
Untitled Document

.............CONTENT
.Home
.News
.Reviews
.Previews
.Features
.Fun Facts
.Wallpapers
.Forums




.............MISC.
.Advertise
.Contact
.About Us
.FAQ
.Legal
.Privacy Policy




.............
AFFILIATES
.insert credit
.DigitalBackSpin
.Rock, Paper, Shotgun
.The Wargamer



...ADVERTISEMENTS

...




Whacked!

Developer: Presto Studios, Inc.
Publisher: Microsoft
Genre: Party Game
Players: 1-4
Similar To: Mario Party (kinda)
Rating: Teen
Published: 11 :12 : 02
Reviewed By: Ryan Newman

Overall: 7 = Good

Screenshots

- - - -


Intro

Whacked! is the second party title to come out for the Xbox and one of the first titles to support the Xbox Live component. With the launch of the online network just around the corner, it's about time to start picking up titles optimized for online play, but is it worth it? Well, if you can ignore the somewhat misleading advertising and small amount of play modes, then yes, it is.


Gameplay: 7/10
Since Whacked! is touted as a game show gone horribly wrong, with the ads showing contestants behind podiums ready to answer the host's questions, one would assume that this would be a title in the vein of You Don't Know Jack. Due to the screenshots, it wouldn't be far-fetched to believe that intermediate contests of reflexive prowess would come into play to break up the questions, a la Double Dare. Well, if you were expecting to finally have the chance to slam down that random factoid about Transformers, you'll be upset.

As soon as the intro ends, the real game begins, and it becomes readily apparent that Whacked! is no gameshow - at least, not the kind initially presented. The premise is such: a group of contests beat the hell out of each other in various game modes to shoot ratings up. The modes aren't plentiful, but they are entertaining enough. Aside from the standard combat, there's also king of the hill, where gamers have to stay in a constantly moving area for a set amount of time; dodge ball; and holding onto a trophy for a specific amount of time. The way to win the combat rounds is to collect stars that not only appear randomly on the map, but are also dropped by the other contestants when they are hit; your character will drop theirs when hit, but will be unable to pick them up until the color changes from the player's color back to the standard silver. To help defeat the other contestants, players can look forward to using such weapons as cleavers, grenade-like yellow duckies, huge staplers, guided missiles and rockets, and mini-snowmen that freeze opponents. After each round a new weapon will be revealed, and later levels introduce on new stop-button actions to be unlocked as well; these special big red buttons are used to change the entire face of the game taking place, whether it's giving everyone a guided missile to a rain of star-mines pouring onto the battlefield, ready to explode on any poor contestant looking to pick up a few. After each studio set, for which there are stages of three levels apiece, new characters will be unlocked.

Dispersed among the levels will be commercials to help the game fit in with the theme of a television show, and it's something that works surprisingly well. These ad spots are normally very random, and people will either find them hilarious or pointless. Humor is a large factor in the game as the contestants are wildly imaginative, but might be too overboard for some people. For instance, take Lucky. Lucky is a disgruntled rabbit who had his feet cut off by a manufacturing plant who sells them for good luck, plus he also sports a Scottish accent, which is heard frequently throughout the matches. There's also a nude dominatrix who has black "Censored" bars over her more intimate areas and has a tendency to jump spread-eagled, although this isn't noticeable unless you opt to select her as a character, so the game is kiddy safe as long as she isn't picked. During the matches, various taunts are blurted out, some of which are bleeped out - like on TV - but some, like the announcer, are off-base and repeated way too much. For those who enjoy this type of humor, the censoring of words, black bars, and commercials will really go a long way as it does a great job of sticking with the game's theme. But, if you don't find any of it the slightest bit funny, it might be time to turn it off.

While I enjoyed the quirky commercials and rabid cursings of a mad rabbit, it's the way the levels work with the game modes that really made it enjoyable. Dodgeball and King of the Hill are great fun, but their longevity was due to some great levels. There is always a little something extra to keep players off their toes in all of the levels; whether it's a fan that cuts anyone near the side and shoots them in the air if they're on top, a kid's room with a constantly moving train, or a steel beam swinging from one side of a rooftop to the other, there's always something to look out for and things can get especially heated when these actions are caused by other contestants. One level I particularly enjoyed was fighting it out in the back of an old pick-up truck that was on the run from the cops, where the level was played out not only in the bed, but also on the toolbox and on top of the hood of the cop car.

The consistency of the level design was the main driving force in Whacked!'s entertainment. The modes may get tiresome after a while, as with most party games, but I'm always up for opening up a bit of burning lava and watching contestants fall in and catch on fire. Mix this with a few friends -- and soon, online buddies -- and you have one of the more successful outings in this genre to date.

Graphics: 8.5/10
The character design is very imaginative and the levels are fantastic. This is one of those rare games where I didn't mind playing as each of the characters, as even the low-end ones were more enjoyable to use than most titles' main characters. The high-energy host really sets up the game's pace very well. Even though they aren't high quality, the commercials are entertaining enough, and the rendered cutscenes are gorgeous. Some of the levels feature limited objects, or roaming areas, but everything tends to look at least above-average, with most appearing far above that.

Sound: 6.5/10
The music was fitting to the game. The various sound effects were also done well, from the noise of the train on the bedroom floor to the sound of a staple slamming down on an opponent. The voice-overs were very well done, but lacked variety. There was a tendency for one character to constantly talk, normally using phrases from a limited list, without much noise being made by the other players. Despite being entertaining in the intro and cutscenes, the announcer is very annoying within the levels. He has a tendency to repeat one phrase or to intertwine two phrases and repeat those, and he also makes remarks that aren't very accurate - these tend to be with regards to who is leading and who should be leading.

Control: 8.5/10
The loose controls and high jumps go well with both the single- and multi-leveled stages. Being able to jump a quarter of the arena in one go is a valuable asset and a key feature in how the game keeps such a fast and frantic pace. There were only a few frustrating occasions when precise handling was actually needed, but luckily, these were sparse.

Overall: 7/10
Party games tend to be easy to recommend. They either have a great variety, with mini-games that are of a high enough caliber to justify spending cash on a non-traditional title, or the games are so few and horrid that telling people to stay away is an easy task. Whacked! is a different case as it really depends on how much the humor is enjoyed. I can't stress that enough, because it's an integral part of the game and no matter how much fun the mini-games are, you won't have fun if everything about it irks you. Since this is the case, I would say it's a definite rental. Having some friends over would be a plus, but I enjoyed the single player aspect as well, so here's to those who don't have friends - or willing participants.

[ top ]

 
Untitled Document

Related Links: Xbox
.

.