Intro
The first title to come from Microsoft's Incubator program, Chase: Hollywood
Stunt Driver, is a surprising success. Developed by I-Imagine, South Africa's
only game developer, Chase shows that, given a chance, even the untested developer
can provide a wholly enjoyable experience. One can only hope that word of mouth
- rather than the Stuntman-style ad campaign -- will snare it the attention
it truly deserves. Gameplay: 8.5/10 This relatively
unknown gem from I-Imagine and BAM! features the life of Chase, one of Hollywood's
up-and-coming stunt drivers. The game proceeds one "movie scene" at
a time, and the more successful she is in her role, the more scenes, cars, and
movies will open up to be playable. Featuring a wide array of vehicles, from monster
trucks to motorcycles to a buggy, the game offers plenty of variety, though thankfully
most of your potential rides feature the same basic controls, so hopping into
a new one won't totally throw you off. This is one of Chase's biggest assets as
this simplicity also carries over to the objectives, the real star of the game.
Each course has similar objectives, but instead
of being redundant, they manage to offer a steadily enjoyable experience. Though
things start off slow and don't leave you much to accomplish, you'll soon find
yourself pursuing the quotas for in-air flips, turns, and wheelies that are required
to earn the necessary reputation points to advance to the next scene or movie.
Whether it's driving a scooter with a huge bowl of Ramen noodles in the middle
of a busy city or racing a dirt bike through an army base and over a helicopter-populated
chasm, Chase rewards your efforts with sheer entertainment. Although not all courses
have to be completed to progress, they are all laid out in such a way as to be
challenging while still giving enough leeway for the objectives to be completed,
as well as having a healthy amount of shortcuts for the risk-taker. It's this
great and well-executed combination of fun courses and tough but attainable objectives
that make Chase such an enjoyable title. Now,
all of this isn't to say that the game doesn't have problems; there are graphical
flaws, the reputation points can skyrocket in the later levels, and aside from
the challenge modes that offer campers to jump over, a freestyle course and other
goodies, the missions themselves don't take all that long to complete. This limits
replay value to how much you enjoy the original missions - which wasn't a large
issue for this reviewer, as I'm replaying the tracks even now. There were a few
tracks that had deceiving objectives, however: for instance, you might be expected
to reach a certain spot before your time expires, but the scripted events will
actually take place five or so seconds before your time is up, which can cause
a few problems. Another oddity I found was that the goal had to be accomplished
exactly how the game wanted; for instance, if a player chooses not to jump off
a ramp but instead bounces off a ledge and crashes through the window to the end
of the shoot, then they are left running outside the realm of the track until
the last few seconds left tick by. Probably
Chase's weakest point is the inclusion of a rival. His general purpose in the
game is to one-up Chase, but he mainly serves as a source of irritation. His repeated
insults fail to inspire competition, and his attempts at interruption can become
extremely annoying as he shoots you in the middle of a jump, causing your vehicle
to crash and the game to start from the beginning. Even with the other problems,
I found him to be teeth-grindingly irritating. Rough
spots aside, the whole of the experience was extremely enjoyable and it made for
a great time. With obstacle-laden courses and interesting objectives (try riding
on two wheels for 45 seconds and then powersliding around a corner for another
20 in that one prime spot of a course to know what I'm talking about), Chase offers
such fun that I eagerly played through the movies again after completion. This
looks to be another sleeper release from BAM! - re: Way of the Samurai for the
PlayStation 2 - but hopefully, this one will get the attention it deserves.
Graphics: 6.5/10 Despite being
well-designed and boasting a somewhat interesting look, the courses are surprisingly
bland. Their backdrops are even more so, and the fact that the vehicles look so
good make this shortcoming that much more prevalent. And as previously mentioned,
there are some glitches: the main culprit seems to be clipping, as I was able
to drive through many poles, trees, and various other objectives. The only time
that gameplay was affected by said glitches was during a course where I was driving
a monster truck and when going over a ramp, the truck fell short and landed on
a thin wall, but instead of bouncing, the truck fell through it and was stuck
there until time ran out. Overall, the graphics were definitely not a showcase
of the power of the Xbox, but while they were adequate, they would've fared much
better if the clipping problems had been handled properly. Sound:
7/10 Aside from the annoying remarks of Chase's rival, the audio was rather
decent. The music fit the title, the comments from the director were a nice touch,
and the vehicles sounded good, although some seemed to be some bizarre stealth
mode as I wasn't able to hear their engines at all. Of course, when you're going
through a desert level on a buggy with the engine whining and the wheels spinning
uncontrollably as a rocket barely misses the back tires and explodes on the side
of a cavern, the whole 'Strange, I didn't hear an engine with the last car' factor
pretty much goes out the window. Control:
8.5/10 Featuring standard handling with some relatively subtle differences,
this is one of those titles that is easy to pick up and play. Getting the hang
of unlocked cars takes an initial run-through of the course, but a bit of practice,
you'll soon be speeding through barricades and jumping over boats with ease. Overall:
8.5/10 A hurricane was passing through town when I first decided to try out
Chase; 11 hours and 45 minutes later, I finally put down the controller. At its
core, this game is nothing more than a racer with the inclusion of stunts, which
is nothing new; however, it does right what so many other games fail to do by
melding enjoyable courses and tricks in a manner that makes it incredibly addictive
and flat-out fun. Give Chase: Hollywood Stunt Driver a try, as it's more
than worth it. [
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