Developer- and Publisher-specific Articles: Wasteland

Wasteland 2 gets first major update, includes 2,000+ fixes, new areas

Wasteland 2 (PC) Update Announcement - Screenshot 1

inXile has released the first major update for Wasteland 2. The patch, coming two months after the game made its debut on Steam Early Access, includes “over 2000 bug fixes, gameplay features, performance optimizations and balance improvements along with hours of new content.” An entire section has been added as well, a Prison level for those itching for a tough fight, plus several smaller maps. inXile estimates that the new areas push the gameplay past the 30-hour mark.

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Wasteland 2 enters beta for backers, Steam Early Access tomorrow

Wasteland 2 (PC) Early Access Launch Announcement - Screenshot 3

inXile’s first Kickstarter-funded project, Wasteland 2, has entered beta. The post-apocalyptic role-playing game, sequel to 1988’s pioneering Wasteland, is now playable for campaign backers and will enter Steam Early Access tomorrow for everyone else. The sequel is set 15 years after the original with players taking control of a party of Desert Rangers who are out to protect the wastes. The beta includes four major areas, along with their side areas, plus the character-creation system, world map travel, and random encounters. Additional areas set to be added as development continues.

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Wasteland 1 – The Original Classic now available on GOG, Steam

Wasteland 1 The Original Classic (PC) Launch Announcement - Screenshot 1

inXile has brought back Wasteland. Not the successful Kickstarter-funded sequel but the 1988 original, courtesy of digital distribution. Released last Friday as a backer reward for its Kickstarter campaign, Wasteland 1 – The Original Classic is now available for all via GOG.com and Steam. The $5.99 download takes players back to 2087, 89 years after a nuclear war has left Earth irradiated and nearly uninhabitable. As the leader of a band of Rangers, players will take to the wilds in order to battle bandits and mutated animals as they track down a new, even more dangerous threat. This latest version has been updated to run on modern systems and includes an expanded save function, new voice-over work, support for higher resolutions (with a choice of classic or smooth visuals), tracks from Wasteland 2, and text from the original pack-in book and manual.

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inXile teams up with Deep Silver for Wasteland 2

Wasteland 2 (PC) Deep Silver Announcement - Header

inXile Entertainment has announced that they have partnered with Deep Silver in a new distribution deal for their upcoming role-playing game Wasteland 2. As one of two Kickstarter-funded titles, along with Torment: Tides of Numenera, there are a lot of extras needing to go out to a lot of backers. Deep Silver has signed on to not only handle the retail release but also the reward fulfillment for all campaign items. The Dead Island publisher will also assist with QA testing for the international versions.

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inXile to bundle original Wasteland with Wasteland 2

Wasteland 2 (PC) Original Wasteland Bonus Announcement - Header

With inXile hitting the Kickstarter motherload with their Wasteland 2 campaign, the studio has announced that they will be sweetening the deal by including the 1987 original. EA, the current owners of the original Wasteland, have granted inXile the right to bring the fan-favorite title to a new generation, who have only trudged through desolated cities in the third dimension.

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inXile begins Wasteland 2 fan-funding Kickstarter project

Wasteland 2 (PC) Kickstart Campaign Announcement - Header

Developer inXile is looking to Kickstarter to fund Wasteland 2. The follow-up, twenty years in the making (so to speak), will be to one of the most influential role-playing games ever released, and it will be up to fans to fund its development. inXile stated that Wasteland 2 will be true to the original, with a top-down perspective, turn-based design, and tactical combat. The game will feature moral dilemmas, and decisions which will require choosing the best of only bad options. The studio also wants to work closely with the Kickstarter backers, to ensure that the game created is the one that fans have been wanting.

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