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Developer- and Publisher-specific Articles: Strike Suit Zero
Strike Suit Infinity and Strike Suit Zero DLC announced
Born Ready Games is expanding the Strike Suit series with a new standalone score-based shooter, Strike Suit Infinity. Set to launch on April 30, Infinity will pit players against endless waves of enemies in a round-based, combo-heavy system that will reward skilled pilots with prime spots on the leaderboard. Between rounds, earned credits can be spent on purchasing reinforcements in the form of Fighters, Frigates, Interceptors, and Cruisers.
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(PC Review) Strike Suit Zero
“… an exciting new space-based combat flight sim that promises a bright future for Born Ready Games.”
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Strike Suit Zero patch adds cockpit view, adjusts difficulty, and more
Born Ready Games has released a new update for their mecha shooter Strike Suit Zero. The Kickstarter-backed title is now on its third post-launch patch, and the latest update includes some hefty changes. One of the biggest is a new cockpit view, which now allows players to switch between third- and first-person views. Other changes include tweaks to the difficulty, with new Easy and Hardcore levels added, some of the difficulty spikes removed, and the option to change difficulty before each mission, as well as a checkpoint save system, and an improved targeting system that now cycles through five priority types.
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Strike Suit Zero now available on Steam, confirmed for Linux and Mac
Born Ready Games’ mech-based shooter Strike Suit Zero has launched on Steam. The $19.99 release features ship and bot designs from Junji Okubo (Appleseed) and a score from Paul Ruskay (Homeworld) and Kokia (Tales of Innocence). Born Ready has also announced that they plan on releasing Linux and Mac versions later this year.
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