- The Abbey’s Melchior and Shigure join Tales of Berseria
- Yomawari: Night Alone gameplay footage released, System Trailer
- Halo 5: Guardians – Warzone Firefight revealed, launching June 29
- A team of newcomers arrives to compete in The King of Fighter XIV
- Isometric puzzle-platformer Lumo out now for Xbox One
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Developer- and Publisher-specific Articles: Project Morpheus
Sony has announced that the PlayStation 4 has, as of March 1, sold more than 20.2 million units worldwide. The system is now available in 123 countries and regions around the globe. Sony also used this year’s Game Developers Conference to unveil the latest prototype of their virtual reality system, Project Morpheus. Several changes have been made since the headset was debuted last March, based on developer and consumer feedback. The major alterations include a new motion-blur- and flicker-reducing 5.7-inch 1920 x RGB x 1080 resolution OLED display, replacing a 5-inch LCD; support for 120fps output, along with a PS4 update to add support whenever connected to a headset; three more LEDs, nine total, to reduce latency and improve tracking accuracy; and changes to make the headset lighter and easier to put on and remove.
The Oculus Rift’s competition is getting stiffer with the announcement that Sony is entering the VR fray with a new headset, Project Morpheus. No release date was announced, but the headset will work alongside the PlayStation Camera to give PS4 gamers the feeling “as though they are physically inside the virtual world of a game.” Inertial sensors within the camera and headset will track head rotation so that the game world moves naturally with the player’s motions, and the set will also support the PS Move Motion Controller, with the headset projecting an object in place of the controller. The Morpheus will also use 3D audio technology to produce sounds on the same plane as well as above and below the player.