- Unnamed Shin Megami Tensei title in development for Switch
- Puyo Puyo Tetris bringing puzzle crossover fury to PS4, Switch
- A Rose in the Twilight scheduled to launch in April for PC, PS Vita
- Halo War 2 Blitz multiplayer kicking off Jan. 20, dev letter released
- The King of Fighters XIV patch overhauls graphics, adds fixes, more
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Developer- and Publisher-specific Articles: Need for Speed
EA has tasked Ghost Games with rebooting Need for Speed for PC and the new console generation. Scheduled to launch this fall, Need for Speed will feature “deep customization, authentic urban car culture, a nocturnal open world, and an immersive narrative.” The game is said to pull from all eras with research and development provided by Speedhunters. A teaser has been released, and posted below, but series fans will have to wait until June 15 for the first official trailer.
Electronic Arts has announced that the next-gen version of Need for Speed Rivals will be arriving ahead of schedule and hitting store shelves (and PSN) alongside the PS4, on November 15. Rivals will support Remote Play, which will allow gamers to begin races on their PS4 and end them on their PS Vita, or vice versa. The Frostbite 3-powered racer will allow players to take to the streets as a racer on the run from the law or as the pursuing police. The game will boast day and night cycles, weather effects, and different progression paths that have their own vehicles and unlocks.
Need for Speed makes its Wii U debut today with the release of Need for Speed Most Wanted U. Developer Criterion Games has added several system-specific features for this version, including direct play on the GamePad and the Co-Driver co-op mode. Using the GamePad, friends will be able to interact with a real-time map to enhance vehicle performance, distract pursuing police, control the amount of traffic, and manipulate the day-and-night cycle. Most Wanted U also includes the five car Ultimate Speed Pack.
EA has announced the first DLC drop for Need for Speed Most Wanted, the Ultimate Speed Pack. Set to launch on December 18, the $9.99/800 MS Point download will include five new cars, the Pagani Zonda R, McLaren F1LM, Lamborghini Aventador J, and Bugatti Veyron Grand Sport Vitesse; 25 new events; and a new rival, the Hennessey Venom GT Spyder. Seventy new speed-themed milestones will also be added to multiplayer.
If you missed the launch trailer reveal last week, then surprise: Need for Speed Most Wanted is now available for 360, PC, and PS3. On-the-go gamers can also grab it for Android and iOS devices, as well as PS Vita. The Criterion Games-developed remake of the 2005 original features an open world filled with patrolling police waiting to bust speeders, as well as Autolog 2 support, for an extra layer of player interaction, and an emphasis on multiplayer.
Criterion Games and EA have released a launch trailer for Need for Speed Most Wanted, with the game set to hit store shelves next week. As with the original 2005 Most Wanted, the open-world racer eschews traditional tracks and the simulation style for a design focused on speed, flash, and of course, outrunning the police. Multiplayer has an increased importance this time around, and as with the current crop of EA racers, the game supports Autolog.
EA covered most their major franchises today, with news about the future of Dead Space, a reimagined Need for Speed, a new program for Battlefield 3, and the Medal of Honor Warfighter Limited Edition pre-order extras.
Need for Speed is back with the Frostbite 2-powered Need for Speed The Run. The eighteenth entry in the series will see players taking Jack Rourke across the country, from California to New York, in a race against 200 other drivers for $25 million. Oh, the mob and police are also close behind. Autolog support has also been implemented, so players can keep up with how their friends are doing and challenge them on the fly.