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Developer- and Publisher-specific Articles: Metal Gear Solid V
Posted on December 18, 2014
Metal Gear Solid V: Ground Zeroes, the prequel to the upcoming Metal Gear Solid V: The Phantom Pain, has launched on Steam for PC. The $19.99 release features 4K compatibility, which is said to increase “the number of simultaneous light sources, the number of models that can be displayed on-screen and increased shadow resolution.”
Posted on October 6, 2014
Konami announced that they will be launching Metal Gear Solid V: Ground Zeroes for PC via Steam on December 18. This version of the Phantom Pain prequel will be 4K compatible and feature several graphical upgrades, including an increase in the number of on-screen models, shadow resolution, and simultaneous light sources. As Big Boss, players must break into Camp Omega prison on a rescue mission. The game world is now an open environment, allowing for greater freedom of movement and engagement, and features a day-and-night cycle and weather effects.
Posted on April 25, 2014
A new patch has been announced for Metal Gear Solid V: Ground Zeroes. Scheduled to launch on May 1, the update will add both formerly platform-exclusive missions Déjà vu and Jamais Vu to all versions. Déjà vu, the once-PlayStation-platform exclusive, is based on the original Metal Gear Solid and features a low-polygon Snake, while Jamais Vu has Raiden square off against Snatchers from the classic adventure title.
Posted on March 18, 2014
Konami has released the prequel to Metal Gear Solid V: The Phantom Pain, Ground Zeroes. Available in stores and online for 360, PS3, PS4, and Xbox One, Ground Zeroes follows Big Boss as he tackles a rescue mission inside of a Cuban prison camp. The 1975 op sees him sneaking into Camp Omega, which will allow players to attempt the rescue through pure stealth, action, or a combination of the two. The assignment also allows players to exerpience many of the new features, including a day-and-night cycle, dynamic weather, and second-screen functionality with the iDroid App for Android, iOS, and Xbox SmartGlass devices. Additional side missions also extend the gameplay beyond the core mission.
Posted on February 25, 2014
Konami has revealed more info about Metal Gear Solid V: Phantom Pain prequel Ground Zeroes. An early-bird bonus will be available for both games, with buyers of the first-run physical or launch-period online copies of Ground Zeroes receiving DLC for Phantom Pain. The pack will add more personnel for Mother Base. The two games will be further linked by the ability to bring over character skins as well as freed prisoners of war and rescued VIPs from Ground Zeroes to Phantom Pain, the latter also serving as staff in Mother Base. It was also announced that the PS4 and Xbox One will also be receiving physical and digital copies of Ground Zeroes for $29.99.
Posted on December 10, 2013
Konami has released two new videos from Metal Gear Solid V: Ground Zeroes. The first showcases night mission gameplay, which allows for greater stealth than its ‘day mission’ counterpart. Now, Big Boss avoids the gun battle of the previous video and sneaks into Camp Omega under the cover of darkness. The other video features Xbox-exclusive content, the Jamais Vu mission. In a(n awesome) callback to Snatcher, the bioroid Snatchers storm Camp Omega to steal identities but are instead met by Raiden. Aside: what in the world? Snatcher? Looks like someone got my letter.
Posted on November 15, 2013
Konami has followed up their first round of images of Metal Gear Solid V: Ground Zeroes with two new videos: a trailer for the Déjà Vu throwback mission, as well as a new 12-minute extended gameplay video. The video above is the trailer for Déjà Vu, which is an exclusive mission for PS3 and PS4 that features a low-polygon Solid Snake operating in a high-definition environment. The extended gameplay footage, posted below, was captured from the PS4 version and features a Side Ops day mission in which Big Boss must retrieve intelligence from a double agent.
Posted on November 4, 2013
Konami has revealed more about their Voltron-esque plans for Metal Gear Solid V. The full release will actually be comprised of two separate titles, Metal Gear Solid V: Ground Zeroes and Metal Gear Solid V: The Phantom Pain. Ground Zeroes, announced for a spring 2014 release, will function as a prologue to The Phantom Pain. In addition to setting the narrative tone and pace, Ground Zeroes is also being used as an introductory tool to prepare gamers for the new mechanics introduced in the V line, with missions “designed to ease players into the new control and gameplay advances that will be an integral part” of The Phantom Pain.