Developer- and Publisher-specific Articles: Metal Gear Solid V: The Phantom Pain

Metal Gear Solid V: Ground Zeroes mission, bonus videos a go

Konami has released two new videos from Metal Gear Solid V: Ground Zeroes. The first showcases night mission gameplay, which allows for greater stealth than its ‘day mission’ counterpart. Now, Big Boss avoids the gun battle of the previous video and sneaks into Camp Omega under the cover of darkness. The other video features Xbox-exclusive content, the Jamais Vu mission. In a(n awesome) callback to Snatcher, the bioroid Snatchers storm Camp Omega to steal identities but are instead met by Raiden. Aside: what in the world? Snatcher? Looks like someone got my letter.

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PlayStation 3 News, PlayStation 4 News, Xbox 360 News, Xbox One News

Metal Gear Solid V: Ground Zeroes gets new trailer, 12-minute video

Konami has followed up their first round of images of Metal Gear Solid V: Ground Zeroes with two new videos: a trailer for the Déjà Vu throwback mission, as well as a new 12-minute extended gameplay video. The video above is the trailer for Déjà Vu, which is an exclusive mission for PS3 and PS4 that features a low-polygon Solid Snake operating in a high-definition environment. The extended gameplay footage, posted below, was captured from the PS4 version and features a Side Ops day mission in which Big Boss must retrieve intelligence from a double agent.

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PlayStation 3 News, PlayStation 4 News, Xbox 360 News, Xbox One News

Metal Gear Solid V: Ground Zeroes dated for 2014, screens released

Metal Gear Solid V Ground Zeroes (360, PS3, PS4, Xbox One) Announcement - Screenshot 1

Konami has revealed more about their Voltron-esque plans for Metal Gear Solid V. The full release will actually be comprised of two separate titles, Metal Gear Solid V: Ground Zeroes and Metal Gear Solid V: The Phantom Pain. Ground Zeroes, announced for a spring 2014 release, will function as a prologue to The Phantom Pain. In addition to setting the narrative tone and pace, Ground Zeroes is also being used as an introductory tool to prepare gamers for the new mechanics introduced in the V line, with missions “designed to ease players into the new control and gameplay advances that will be an integral part” of The Phantom Pain.

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PlayStation 3 News, PlayStation 4 News, Xbox 360 News, Xbox One News

E3 2013: New Metal Gear Solid V: The Phantom Pain media released

A new trailer for Metal Gear Solid V: The Phantom Pain premiered at E3 earlier today. The next installment in the long-running franchise will be available for 360, PS3, PS4, and Xbox One, but the footage is from a next-gen version. The nine-minute-plus video posted is the red-band director’s cut, which includes additional material and graphical content. The trailer gives a glimpse at what Kojima Productions has in store for fans of the series: an open world, real-time weather, large environments, realistic passage of time, and horses. Some very brave horses. Ten new screens have also been posted.

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PlayStation 3 News, PlayStation 4 News, Xbox 360 News, Xbox One News

Konami Pre-E3 Show: Kiefer Sutherland signs on as Snake, and more

Konami now has their pre-E3 presentation up for viewing. Check it out to see the latest on Castlevania: Lords of Shadow 2, Metal Gear Solid V, Metal Gear Solid: The Legacy Collection, and PES 2014. For a hint at what’s in store: Kiefer Sutherland is now the voice of Snake.

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Convention, PlayStation 3 News, Xbox 360 News

Metal Gear Solid V: The Phantom Pain trailer, screenshots released

The first trailer for Metal Gear Solid V: The Phantom Pain was revealed at GDC. The video showcases the new Fox Engine, the latest tool in Kojima Productions’ arsenal to seamlessly bridge gameplay and cutscenes, as well as the destruction of Mother Base, a maimed Snake, and a giant worm-like thing. (A one-word summary of the nearly six-minute clip: “What?”) Some stills were also released and have been posted below.

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PlayStation 3 News, Xbox 360 News