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Developer- and Publisher-specific Articles: Larian
Less than a year after Divinity: Original Sin – Enhanced Edition’s release and Larian Studios has launched Divinity: Original Sin 2 on Steam Early Access. The Early Access version features the campaign’s first act, estimated to last eight to 12 hours, online co-op, four playable races (Dwarf, Elf, Human, and Lizard), eight skill and spell schools, four optional origin stories (co-written with Chris Avellone), and an arena for versus play. The sequel will gradually develop to expand on the original’s formula with four-person multiplayer, dedicated player-versus-player support, additional combat mechanics, and an expanded elemental system.
Larian is prepping to release Divinity: Original Sin 2 on Early Access on September 15. The early version will include the beginning of the campaign as well as an online player-versus-player arena. As with the original, the game will be playable solo or online, but now with up to four players. The sequel will also feature new combat mechanics, along with a storyline that finds the player imprisoned in Fort Joy by the Magisters of the Divine Order.
Divinity: Original Sin – Enhanced Edition has been released for Linux, Mac, and SteamOS. The expanded version adds a number new modes, quests, spells, weapons, and classes, including support for splitscreen co-op. Steam is currently offering a discount of 33% off to entice newcomers.
Divinity: Original Sin Enhanced Edition has launched for console, as has the free update that brings the PC version up to snuff. In fact, Larian has stated that the update adds over 1,000 improvements. The console debut features an interface designed for controllers, online and split-screen co-op play, remastered and fully voiced dialog, a revised storyline, a tweaked crafting system, and more. The PC version received many of the same features, such as dynamic split-screen co-op, along with support for controllers and 4K resolution. A video has been released detailing what all has changed for the PC version.
Larian is giving console gamers a chance to see how they’ll be throwing down in Divinity: Original Sin – Enhanced Edition. The studio has released a new combat trailer that highlights the myriad ways in which foes can be dispatched, which can vary from a traditional sword swipe to something more involved, like igniting a fire near combustible fluids to cause an explosion. Enhanced Edition also features a few new additions and tweaks, including three difficulty modes, interface adjustments, and the Inquisitor class.
Larian has announced that they will be releasing Divinity: Original Sin Enhanced Edition on October 27. To celebrate the series’ console debut, three batches of digital pre-order bonuses were revealed: one, The Last Trick Bag, will be available for everyone, while the other two are set to be console specific. The sets, detailed below, include cosmetic items, weapons, and ingredients.
Chris Avellone has joined Divinity: Original Sin II’s development team. Avellone, fresh off the crowdsource-backed hit Pillars of Eternity, has joined as a contributor. Specifically, he has been brought on to “develop and write at least one of the playable origin stories.” And in more Divinity news, TwitchCon attendees can get some hands-on time with the latest built at Larian’s booth, #7, located in the IndieZone.
Larian has released a new multiplayer-focused video for Divinity: Original Sin – Enhanced Edition. The footage showcases the new split-screen co-op feature that will be making its debut in the console version. The mode features a dynamic split mechanic so that players can go to different parts of the world simultaneously and without loading. Players will also be able to decide between dialogue options by turning to the time-honored tradition of resorting to a game of rock-paper-scissors. And if you’re looking to keep up to date on the game’s development, be sure to drop by the recently launched official website.
Divinity: Original Sin 2 has unlocked a new goal after passing $1.5 million in funding. The game will now be released with a new playable area, the Hall of Echoes. The hall is located in a space between reality and the void. Along with the announcement was news of additional stretch goals, including dedicated mod support, a more involved dynamic relationship system that allows for romance, and a Game Master Mode that includes an in-game editor. A new video was released to detail the new unlocks. If you have any lingering questions, give Larian a shout at the upcoming reddit AMA on Tuesday at 3 p.m. (CST).