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Developer- and Publisher-specific Articles: Ironclad Games
Sins of a Solar Empire: Rebellion rises up, launches online
Ironclad Games’ 2008 hybrid RT4X—real-time, 4X strategy game—Sins of a Solar Empire received a new standalone expansion today, Rebellion. After years of war, the Trader Emergency Coalition, Vasari Empire, and Advent Unity have succumbed to the stress of their galaxy-spanning campaigns and fractured into loyalist and rebel factions. Players will be able to take control of one of these six subfactions as they research new technologies, forge new alliances, and construct new ships, including the monstrous Titan class.
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Sins of a Solar Empire: Rebellion dated for June, Beta 2 now live
It’s been a long time since I’ve sent my vast armadas to crush the enemies of the Unfortunately Named Website Empire. And it seems there has been an uprising in my absence! Ingrates! Fortunately, Stardock and Ironclad’s Sins of a Solar Empire: Rebellion will be available on June 12 for me to deliver my glorious retribution.
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First batch of in-game shots released for Sins of a Dark Age
Ironclad Games has released the first in-game shots from their upcoming free-to-play strategy/MOBA hybrid title, Sins of a Dark Age. Announced last month, today’s shots include some of the beasts of war, monsters, and human soldiers that players will have at their command.
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Ironclad Games announces free-to-play Sins of a Dark Age
Sins of a Solar Empire developer Ironclad Games has announced a new free-to-play ‘hero-and-commander’ strategy title, Sins of a Dark Age. Unrelated to the other Sins, Dark Age pits online teams against one another in short head-to-head matches, or as allies against an AI opponent in custom scenarios. Players choose a commander for overseeing the army and base building, while their heroes lead the charge into combat. Heroes are selected from an increasing pool of power-wielding warriors who level up with experience and act as rallying points for the troops. On a slight twist to the free-to-play model, powers are free, with heroes, commanders, factions, and skins costing real-world bucks.
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Sins of a Solar Empire: Rebellion shows the goods with new screens
Ironclad’s 2008 galaxy-spanning real-time strategy title Sins of a Solar Empire has been lighting up the vacuum of space for years now, and it looks to have plenty of life in it. Stardock has sent along some new screenshots from the game’s upcoming download-only expansion Rebellion, which is due out later this year. Following on the previous two expansions, Rebellion is set after Diplomacy has failed and each side finds itself fractured in the face of a seemingly endless war that has strained nerves and resources to the breaking point.
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Stardock embraces Steam, Sins of a Solar Empire: Trinity 25% off
Stardock, the previous owner and operator of the Impulse digital delivery service, has announced that they will be releasing several of their titles on Steam. The first title to launch on the platform is Ironclad Games’ real-time strategy title Sins of a Solar Empire: Trinity, a collection that includes staff-favorite Sins of a Solar Empire and its micro-expansions Entrenchment and Diplomacy. To celebrate, Trinity is on sale for $14.99 (25% off) on both Steam and Impulse.
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Sins of a Solar Empire v1.3 released – man the cannons!
Sins of a Solar Empire received a significant update today which includes not only bug fixes but also some tweaks to diplomacy. A sample of the changes have been included below, but first, a quick note: the update “will break save games and replays.” Be warned! On the upside, there are also interface changes, graphical touch-ups, and you might actually have a hand against those damn pirates now.
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