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Developer- and Publisher-specific Articles: Galactic Civilizations III
Stardock has released update 1.1 for Galactic Civilizations III. The patch adds Steam Workshop integration, allowing players to access and share user-customized ships and factions, interface improvements, and two new difficulty levels. A Map Pack has also gone live, adding eight new maps, which range in size from those designed for two players up to 18 players: Six Pillars, Clash, Snowflake, Core, Joust, Quadrants, and Round Table. A galaxy editor is also included with the $4.99 pack.
Galactic Civilizations III has found its way out of early access and been released as a retail build. Stardock has also announced that everyone who buys the 4X strategy title during its first weekend out, as well as those who pre-ordered or went the Early Access route, will receive free ship parts that are exclusive to the promo. For those who haven’t tried the series before, players take on the role of a leader who must guide their empire by negotiating, trading, and battling their neighbors, in addition to allocating resources towards research, infrastructure, and cultural progression. The mod-friendly game also includes a United Planets body that passes resolutions, an emphasis ship building and customization, and support for online play. As a reminder, a 64-bit PC is required to play.
Galactic Civilizations III’s development has progressed to Beta 5. The update adds the option to create custom factions, a bump up to eight factions with two newcomers (Iconian Refuge and Thalan Contingency), a 3D diplomacy overview, two new map sizes (Excessive and Insane), and orbital bombardment as well as tectonic destabilization to the planetary invasion system.
Galactic Civilizations III has officially entered beta. As it makes the transition to a new phase of development, Stardock has decided to launch the game on Steam as part of its Early Access program while also lowering the price by five bucks to $44.99. The version available now features sandbox mode and online multiplayer, a first for the series, while diplomacy, revamped ship combat, and trade are planned to go live “in the coming months.” A few of the improvements since the alpha include enhancements to the ship designer and the shipyard being moved off-world to allow for colonies to pool resources.
The galaxy awaits a ruler, and gamers who have ponied up to pre-order the premium version of Galactic Civilizations III can begin their bid for power in the alpha version through Steam Early Access. The build is only accessible for Founder’s Elite Edition owners, which will also net them all upcoming downloadable packs and expansions. The final version of the 4X galaxy-conquering strategy title isn’t due out until next year, but for now, early adopters will be able to play against the AI and others online, try out the new ideology system, and attempt to manipulate the markets in the new economic system.
The first round of screenshots as well as additional concept art from Stardock’s upcoming 4X strategy title Galactic Civilizations III have been revealed. The upcoming entry will be exclusive to 64-bit PCs and add, among other modes and features, an overhauled ship builder, new resource systems, and a new race, the Iridium. The quad-eyed newcomers, and their various forms, are pictured in the art below.