Developer- and Publisher-specific Articles: Focus Home Interactive

The Surge gets combat-heavy CG trailer, Stronger, Faster, Tougher

After last week’s 14-minute-long gameplay trailer, The Surge is getting the CG treatment. Deck13’s action role-playing game is set to go live in May, and the latest video, titled Stronger, Faster, Tougher, features gory combat in scripted encounters set throughout the CREO complex.

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Styx’s personality, design explored in new Shards of Darkness trailer

The sticky-fingered goblin behind Shards of Darkness is given his time in the limelight with a new Sytx-centric trailer. Cyanide details how the studio “envisioned and gave life, personality, and soul” to the mischievous thief. The video also touches on the game’s humor, with Styx breaking the fourth wall, and how the mechanics are capable of adapting to the player’s style.

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Deck13 narrates 14 minutes of gameplay from The Surge

Deck13 has released 14 more minutes of gameplay from The Surge. The footage is accompanied by commentary by designer Adam Hetenyi, who talks viewers through the abandoned laboratories that they will explore in the upcoming action role-playing game. Within their exoskeleton, players will battle strange creatures and use a limb-targeting combat system to either deliver a death blow or preserve an appendage to further augment their own suit.

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Shiness: The Lightning Kingdom’s world explored in overview trailer

A new overview trailer has gone live for Enigami’s upcoming action role-playing game Shiness. The latest footage highlights some of the gameplay, including the characters’ powers, such as telekinesis and electromagnetic field manipulation, as well as the universe in which the story takes place. Partially funded through Kickstarter, the game’s development phase is said to be nearing its end. Take a look below to check out their progress.

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Rogue Factor adapting Necromunda: Underhive Wars to console, PC

Focus Home and Rogue Factor are following up the recently released Mordheim: City of the Damned with a new console and PC release, Necromunda: Underhive Wars. The Games Workshop tabletop game is set in the Warhammer 40,000 universe, and will feature a turn-based combat system with role-playing-style leveling mechanics. Players take charge of a faction of soldiers who are engaged in a long-running war for the Underhive, “a gigantic warren of derelict factories, rusted metal husks, and forgotten technologies.” More info will be sent out on February 1 and 2 during Focus Home’s What’s Next event in Paris.

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Watch four minutes of The Surge’s gory, methodical combat

Deck 13 has released four minutes of gameplay from their upcoming action role-playing game The Surge. The unedited footage features a bloody combat system that results in dismemberment and disembowelment while also emphasizing a slow pace. The player explores a facility overrun by cybernetic enemies, both those built for combat and others that are failed experiments with nano-technology. The system forces players to make a choice to either aim for an enemy’s vulnerable spot to secure victory or try to preserve them, prolonging the battle but also making it possible to attain their equipment after the battle.

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Space Hulk: Deathwing trailer showcases 13 minutes of gameplay

Space Hulk: Deathwing recently wrapped up its technical beta, allowing tens of thousands of players to try their hands at the game’s co-op mode, but its release is still a week away. To hold everyone over, developer Streum On has released a new gameplay video of the single-player campaign. The 13 minutes of footage follows the player as their Deathwing squad explores the the Space Hulk and battles Ymgarl Genestealers.

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Styx explores Korrangar in new Styx: Shards of Darkness screens

Cyanide Studios has released some new screenshots from Styx: Shards of Darkness. The sequel to Master of Shadows, launching early 2017, once again finds Styx on a mission to acquire more Amber by doing what he does best: stealing. This time, it’s an ambassador’s scepter. The four screens showcase the Port of Korrangar, a heavily guarded waystation for airships. The sequel will feature a crafting system for traps and devices, a teleport ability, and an emphasis on non-linear play with an open-ended approach to tackling objectives.

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Mordheim: City of the Damned available digitally for PS4, Xbox One

The console version of Mordheim: City of the Damned has launched for PS4 and Xbox One. The digital adaptation of Game Workshop’s boardgame is a tactical-level strategy game that has players fighting for Wyrdstone gems. As the leader of one of four factional Warbands (the Sisters of Sigmar, the Human Mercenaries, the Cult of the Possessed, and the Skaven of Clan Eshin), the player must constantly risk their soldiers’ future in battles that can leave them permanently disabled or even dead. Dead-dead, too—no coming back. Fortunately, careful commanders can also customize their units to maximize their chances of survival.

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New Mordheim: City of the Damned trailer shows console gameplay

Mordheim: City of the Damned’s gameplay is highlighted in a new trailer. The tactical strategy game has players fighting for precious Wyrdstone gems. As noted during the console footage, the player’s Warband is constantly at risk during battle, with permanent death and debilitating injuries possible in every encounter. Squads can be called up from one of four factions—the Sisters of Sigmar, the Human Mercenaries, the Cult of the Possessed, and the Skaven of Clan Eshin—while the combat system is augmented by light role-playing elements and unit customization.

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