- First developer diary up for Wonder Boy: The Dragon’s Trap
- Time to hit the streets, River City: Tokyo Rumble out for 3DS
- Yakuza 0 goes legit with Business Edition, trailer up, PC denied
- Zen unleashes the ladies with Marvel Pinball: Women of Power
- BlazBlue: Central Fiction, Hori controller bundle due November
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Developer- and Publisher-specific Articles: Dungeons & Dragons: Tower of Doom
” … offers gamers two great beat ‘em ups that feature robust combat systems, branching campaigns, and a plethora of extras.”
The quarter-destroying duo of Dungeons & Dragons: Tower of Doom and Shadow over Mystara have been brought back from the past with the release of Dungeons & Dragons: Chronicles of Mystara today for PC and PS3 and tomorrow for 360. The Iron Galaxy-developed double pack features both beat ‘em ups and a host of extras, including unlockable concept art, new House Rules customization options, and four-player local and online multiplayer support with drop-in/drop-out play. Players will select one classic D&D class, from the deadly warrior to the powerful mage, and go on an adventure that features branching paths, a lite RPG-style leveling system, and a new dynamic Challenge system.
For those who have been gaming for a while, there are two—of many—general truisms regarding Capcom’s library: DuckTales was and is a fantastic platformer, and there is no reason why the Dungeons & Dragons collection shouldn’t be released stateside. Capcom has ticked several boxes in one announcement with the news that they will be releasing DuckTales Remastered and both Dungeons & Dragons side-scrolling brawlers, Tower of Doom and Shadow over Mystara, online this summer.