|
physical activities will want to start slow. Also, be wary
of KC And The Sunshine Band, for their up-tempo and poppy track
is like a musical possum, just waiting for a foolish player to try
and take it on unprepared, only to leave them out of breath and
cursing the funk. Dastardly.
The initial set of tracks is fairly decent, representing a solid
range of musical styles. Among the previously mentioned tracks by
Britney Spears and Beethoven, there are also tracks from Johanes
Brahms, Jet, the B-52s, the Jimmy Neutron theme, and even
some gaming scores, like tunes from Soul Calibur II, Dragon
Spirit, and Katamari Damacy. Each performance is ranked
by accuracy, with the better performances being rewarded with hidden
tracks being unlocked. There are 31 tracks, so, of course, there
will be a few not-so-hot inclusions (ie. Lady Marmalade and
Tubthumbing). The inclusion of gaming tracks really helped
to overshadow the poorer selections.
There are also a few minigames included. The most bizarre, and difficult,
involves monkeys forming a monkey ladder up to a helicopter, with
the player acting as wind to keep the ladder stable. There is also
one involving chewing up pieces of watermelon and spitting out the
seeds. The other, and my personal favorite, involves a character
putting fireworks down and the player hitting the drum to light
them, with the goal being to hit the inside of the drum to light
and to hit the outer rim to kick off the bombs that are placed on
the stand - each successive placement is faster and faster and,
barring any mishaps with bombs, the lightshow over a city backdrop
becomes more and more impressive as designs are formed by the explosions
in the sky. The games are simple, but incredibly addictive.
I did, however, have problems with the outer rim shots registering.
The remedy to this, I found, is to beat the hell out of the drum
- which also makes menu navigation a bit cumbersome. The center
portion doesn't take nearly as much pressure to register contact
as the outside, and that results in the plastic stand not being
able to hold the drum in place properly, requiring adjustments every
few minutes. This also makes the game impossible to play if you
live near anyone else. While you might be having a blast getting
in the zone with a Ridge Racer track, anyone around you will
want to beat you with the sticks. Gamers in apartments, I really
doubt you will be able to play this. Those in a small house close
or those with a few feet separating houses, you may get away with
it. For close environments, this is really a party game, because
with nothing to mask the constant pounding, some complaints will
be filed or unsavory folk will be showing up at your door. Sadly,
the cute drum and drumstick cartoon characters won't excise the
insanity that has gripped the guy below you after hearing constant
thumpings for two hours.
There is a way around the noise of the drums, and that is not to
use them. TAIKO is completely playable with a standard controller,
which will be how most two-player games will go down (though two
drum controllers can be used at the same time), but, naturally,
the game isn't nearly as much fun that way.
Overall: 8/10
Be very wary of purchasing this
if you aren't sure that there is adequate space between you and
your neighbors. The game requires heavy hitting, and while the drum
controller can take the beating, I'm not sure those nearby can.
If, however, you can safely play this without fear of retribution,
by all means give it a shot. The quirky cartoon characters perfectly
accentuate the action, and with a solid catalogue of tracks, including
several tunes from other Namco games, and a trio of quirky mini
games, there is plenty to enjoy. The game is a giant novelty, but,
like all great gaming novelties, it's addictive and great with a
group of friends.
[ top
] |