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Untitled Document
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Capcom Fighting
Evolution
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Developer:
Capcom Publisher: Capcom
Genre: Fighting
Players: 1-2
Similar To: Street Fighter Anniversary Collection
Rating: Teen
Published: 12 :22 : 04
Reviewed By: Ryan
Newman
Overall: 3 = Poor
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Capcom
Fight Evolution must have been born in the same brainstorming
session that brought the gaming world Street Fighter Anniversary
Collection. After all, both titles are interesting ideas that
were so haphazardly implemented that any enjoyment such a unique
experience could bring was negated by a lack of care and concern
on the part of the developers. I hope greed was the main reason
for these releases and not a lack of talent; otherwise, it seems
the company has completely lost its footing in the fighting genre.
What saved the lackluster swansong of fifteen years worth of solid
2D fighting was the addition of Street Fighter III: Third Strike,
which truly is one of the best in the genre. Capcom Fight Evolution,
however, has no saving grace, leaving it, like the all-girl and
highschool fighters, as a novelty of the genre.
With a character roster including fighters from Street Fighter
Alpha, Street Fighter II, Street Fighter III,
Darkstalkers, and Red Earth, the initial character
count is twenty-one. Beating the game unlocks other characters,
as well as music tracks and other goodies. That is the most enjoyable
aspect of the game, really: listening to stage tunes, looking at
the comic book-style endings and seeing who becomes playable. Getting
to that point, however, is quite a chore.
One of the selling points of the game is that two fighters can be
chosen, and the second round can start with either character as
the combatant. The whole twist is that this is supposed to make
the matches random, keeping players on their toes. The problem with
this is that, aside from having little impact, opponents will have
be on their toes regardless, unless they have a Street Fighter
character. Much like Street Fighter Anniversary Collection,
the game takes into account the move list and the style of the characters
from the games they had originally come from, but they do not take
into account the growth of the fighters during their release. Add
to that the fact that the Street Fighter series has always
had a tighter fighting engine
than
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the other releases, which means even the older characters from
Street Fighter II can bowl over the handful of players from
the other series, despite the token additions of super moves and
counters. Ryu is basically a juggernaut in the game, and the computer
handles Guy surprisingly well. Aside from Pyro and possibly Dante,
everyone else is a pushover. To actually do well in single player,
I found that using anyone from Red Earth or Darkstalkers
was suicide.
What I would really like to see is a true compilation. I do not
want this piecemeal and collaboration garbage. Give me a true collection
of all the Street Fighter Alpha titles, the Darkstalkers
titles, and possibly an odd-man-out set with Cyberbots, Red
Earth, and Pocket Fighter. As interesting as they are
in theory, the releases that are coming out now are just are not
taking advantage of the true potential. What is especially telling
is how a few of the characters were given updates, such as the Street
Fighter II characters, while others were not, making for eyesores
such as those that could be seen when playing either of the Capcom
vs. SNK titles. Even worse are the backgrounds; despite being
littered with references to past Capcom titles, which is cool, the
majority of them are atrocious, looking like bland, distorted pastel
paintings, which can actually be distracting. The audio is about
the only thing that was not brutalized. The controls are good, but,
since the array of styles is so different with titles so dispersed
throughout the years, it often feels like a mix between skill, button
mashing, and pure luck. Again, Capcom manages to ruin a charming
idea.
Overall: 3/10
When playing Street Fighter
characters against each other, the game is not so bad. Being a huge
fan of the Alpha series, I liked being able to play as Rose
and Sakura, and taking them against Alex from three and Zangief
from two is a unique experience. Sure, the bouts kind of fall apart
after a while, but they are interesting enough to be enjoyable to
a fan of the series. It is when the other characters are introduced
alongside the shoddy implementation and graphics that the game just
falls to pieces, with the result leaving the player wondering what
the point is. If Capcom wants to release a collection, then they
should release a real collection with the complete titles being
selectable and not altered to add new characters, nor should they
mess with the fighting system. If they want to do one of these hodgepodge
deals, then they should do it right. It's unfortunate that, as a
result of the company's mad grab for cash or ineptitude, one of
their favored series is the one who suffers.
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