Intro What does a bandana-wearing mercenary; a Scottish mole man; a tea-drinking
Roman robot; a blind, cross-dressing sage; and a group of gardeners turned commandos
have in common? Well nothing actually, unless you count their common appearance
in Planet Moon's newest title Armed & Dangerous. Gameplay:
6/10 Like that other Planet Moon game
(Giants: Citizen Kabuto) Armed & Dangerous features a great,
humor-laden plot featuring a handful of memorable characters in the land of Majorca.
First, there's a prophecy about a book, The Book of Rule to be specific. As it
turns out, the Majorcan Prophecy states that four heroes will use the Book of
Rule to usurp the throne and King Forge. Naturally King Forge wants to retain
his throne, so he finds the Book of Rule and attempts to decode it. Unfortunately,
the book has been encoded so that, rather than talking about rules and whatnot,
the book reads only of basket-weaving. However worthless basket-weaving knowledge
may be, the King decides to hang onto the book. Well as time rolls on, a small
group of bandits and thieves meet up in prison, escape, and decide to band together
and humiliate the King by sneaking into his compound and stealing the Book of
Rule - hence beginning the adventure. You
play as Roman, one of the prison-breaking thieves who call themselves the Lionhearts.
Together with the tea-drinking robot Q, the Scottish mole man Jonesy, and the
ugly, blind, runtish, sage Rexus, Roman leads the rag-tag group of adventurers
through the King's territory on a quest to steal The Book of Rules and ultimately,
free the land of the King's rule. The
story of Armed & Dangerous really is the best part. It's funny, actually
it's very funny. Jokes about cross dressing, the French, kissing foreigners, and
orcish princes are all here, told with impeccable voice acting and timing commonly
reserved for the big screen. The story is so good, in fact, that gamers will find
themselves disappointed at the very low-level compression used for the cutscenes,
making them rather pixilated and unnecessarily splotchy. But
story or not, there is an actual game hidden in this game. As Roman, you lead
Q and Jonesy in a run 'n gun 3rd person adventure across the lands of Majorca
in pursuit of The Book of Rule. Simply put, the game lets you shoot stuff - but
outside. The levels in Armed & Dangerous take place in large outdoor
environments that crawl with the King's soldiers, all on a quest to stop Roman
and company from acquiring The Book of Rule. Missions
have varying objectives, from rescuing peasants, to destroying objects, or just
getting from point A to point B without being killed. Unfortunately, these missions
boil down to the same thing: kill, kill, kill. Despite the varying objectives,
levels tend to unravel in the same way: walk for a bit, kill a wave of enemies,
walk for a bit more, kill the next wave, repeat until cutscene - making for a
very repetitive killing experience. There are also several defend-the-base levels,
wherein Roman will man a turret/mortar and attempt to shoot down the incoming
troops before they can successfully capture the base. To
help break up the monotony, the game features a wide array of diverse and, um,
interesting weapons to use. There's the standard fare, namely a machine gun, sniper
rifle, and rocket launcher, but they are also mixed in with some especially unique
weapons, like the land shark gun, which shoots a giant shark that homes in on
enemies and chomps away. Similarly minded weapons include the topsy-turvy bomb
that turns the world upside down with the exception of you and your mates, and
the world's smallest black hole that sucks in all surrounding enemies. Unfortunately
these novelty weapons do little in the midst of an all out gun brawl, and players
will find themselves sticking with the machine gun and stock grenades more often
than not. In the end, I was a bit disappointed at the lack of weapon choices -
the novelty weapons are funny, but ineffective and small in number. Additionally,
Roman can only carry 3 guns at a time, so after the necessary machine gun, sniper
rifle, and rocket launcher are selected, there's really no room or reason to have
any other guns. Luckily, in the face
of overwhelming odds, Roman has help in the form of his two assistants: Q, the
autonomous and polite robot, and Jonesy, the impolite Scot with the mouth of a
sailor. These two assistants follow Roman and help him gun down the baddies. There
are a couple of key commands that order them to either defend Roman or defend
the area, but like most squad games, your teammates are rather ineffectual. Instead,
enemy soldiers always focus their fire on Roman while the teammates fire weak
shots from bad vantage points. Often times, Roman's team will get caught in the
geography and be unable to reassemble, while other times, they simply won't attempt
to dodge a mortar shell or grenade, taking them out of commission for the round. The
enemy AI, however, is rather impressive. Once fired upon, a group of enemies will
quickly disperse, hide, and attempt to flank Roman. Enemy snipers have a reasonably
long shooting distance, but not unfairly so. But then there's the odd spawning.
Not only is the enemy spawning impossible to detect, but often times, players
will venture back in the search of power-ups or ammo to find enemies where they
had previously been cleared. Sometimes these spawns will happen after Roman has
cleared a section, only to be shot in the back by a previously-didn't-exist sniper.
It's confusing, and only adds to the already challenging gameplay. On its default
difficulty, Armed & Dangerous can be a bit tough. To combat this, the
developer claims that a well thought out strategic approach is the best way to
handle the difficulty, but I found that strafing, holding down shoot, and using
power ups and the health and ammo restoring pubs scattered about are the best
ways to beat any level. And that's exactly how I beat every level. Once players
memorize sniper locations, turret placements, and pub locations, it's actually
quite easy to beat a level, meaning that expert players will breeze through Armed
& Dangerous' missions in a weekend. To help this short play time, there
are several unlockables - levels, modes, cheats, etc. - that are unlocked via
tokens scattered across the lands of Majorca. They do little to up replayability,
but, damn, I always like a big head mode.
Graphics: 6/10 The
Good: Armed & Dangerous unfolds in large, outdoor environments with
water, trees, and many, many building to blow up. The draw distance is very far,
allowing Roman to shoot enemies from very far away. Textures on objects like buildings
and boulders utilize a wonderful bump mapping that is gorgeous both from far and
away. The enemies and player characters are all wonderfully animated with great
weapon models and effects. The Bad: The
cutscenes are uglier than a three-legged dog with leprosy. The compression used
by the video in the game is roughly equivalent to Internet video, what with the
pixilation and crappy artifacting - terrible, just terrible. And finally, the
repetitiveness that plagues the gameplay also plagues the graphics. Enemies and
buildings are repeated throughout the game, giving every mission the feeling and
aesthetic of the prior mission. In fact, there are really only two kinds of enemy
soldiers - brown and black, just with different weapons.
Sound: 8/10 Games just can't
get better voice acting than they do here. Between the clever, witty dialogue
and the timing and expression on the actors' behalf, Armed & Dangerous
features some of the best voice acting ever heard in a game. Unfortunately, the
game doesn't support EAX or any kind of 3D audio support, a feature that's all
but necessary by today's standards. Luckily, the in-game sound, despite not being
multi-channel, is also good. Guns have distinctive booms, enemies cry "wolf"
accordingly, and when buildings crumble, the sub-woofer responds.
Control: 7/10 Armed & Dangerous utilizes the classic keyboard/mouse
combo we've all known to grow and love with an emphasis on the WASD layout. For
gamers who prefer other layouts, the keys are, of course, remappable and the mouse
sensitivity is also adjustable. On the plus side, there are off-hand grenades
a la Halo for maximum explosion efficiency. However, one thing I didn't
like was the weapon keys. Rather than opt for the standard mapping to numbers
convention, the developers opted for a next-previous system. So rather than select
the weapons directly, players have to scroll through there list. Luckily, Roman
can only hold 3 weapons at a time, meaning the next weapons is only a button press
away at any given time. Overall:
6/10 In the end, Armed & Dangerous is a fun blow 'em up featuring
explosions, guns, destructible environments, original weapons, and above all else,
ridiculously hilarious dialogue. Unfortunately, it also features repetitive gameplay,
poor cutscene quality, graphic recycling, and uninspired game design. So it's
a bit of a, somewhat disappointing, tossup. For the ardent shooting-things fan
with little care for stealth or tactics, this game will be a blessing. However,
for anyone else, it's just too little game for too much money. [
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