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Monster Force

Developer: Digital Eclipse
Publisher: Universal Interactive / Vivendi
Genre: Action
Players: 1-2
Similar To: Gauntlet
Rating: Everyone
Published: 09 :18 : 02
Reviewed By: Ryan Newman

Overall: 7 = Good

Screenshots

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Intro

Wolfie, Drac, and Frankie set out to save their homeland from an unseen evil. With a fun premise, tons to do, and a solid two-player Gauntlet-style option, Monster Force's only real downfall is its wonky controls. However, even these flaws can't keep this game from being a lighthearted yet challenging and fun experience.


Gameplay: 7/10
Universal really tried to make their stable of classic monsters more current by giving them anime-esque makeovers and new names like Wolfie, Drac, and Frankie. Not all of this is necessarily a bad thing, mind you, as it can get younger gamers into classic cinema.

Immediately selectable are said monsters, each with their own attributes: Frankie is stronger, but a bit slower; Wolfie is faster, but weaker; and Drac is a solid all-around character that has average speed and firepower. Each character has a shot that can be charged for greater impact, and they can each take advantage of the option to purchase relics and tools with power-ups that are collected throughout the levels. Relics are items that help to upgrade the character by making their shots stronger, giving them extended health meters, and other goodies. Also within the levels themselves are the aforementioned tools, which serve to enhance shots by making them ricochet, spread, and also to attract power-ups left by deceased enemies that would otherwise be unreachable; there's also powerbombs, health regenerators, and other useful items.

The levels are a varied bunch that range from cemeteries to villages and even Atlantis. Each offers an interesting Trial level that has a time limit with set goals, while other missions will have time restraints, but those only serve as a means of awarding a medal - and additional power-ups -- to those who are able to quickly finish a level. They are all designed nicely, with a couple maze-type levels thrown in for confusion. All stages are varied and fun to play through, though some can get quite lengthy, and it's never fun starting from the beginning of a mission. A mid-level save point would have gone well with the three standard save slots. Luckily, the longer and tougher levels never so much so as to become annoying.

With over 30 levels and unlockable features, there's certainly plenty of gaming available here. Also present is a solid two-player mode via link, although some of the single-player levels must be played through to be unlocked for the multiplayer mode. Now a true Gauntlet-like experience can be had - and on the road to boot!

Monster Force isn't without its faults, though. Button placement and menu navigation are a breeze, though the controls are cumbersome, and the characters feel as if they are on straight rails, making it quite difficult to get them off a rigid path. The camera is also a bit of a problem as it focuses on the player and leaves much of the surroundings a mystery. Both of these problems make for a dangerous combination and can potentially turn away some gamers, especially the younger player that might be intrigued by the monsters' cartoon visuals. My advice would be to stick with it, even with its problems, as the nonstop action and solid design make this an enjoyable title for any patient gamer.

Graphics: 8.5/10
Despite some average-looking levels, Monster Force really shows its aesthetic prowess in terms of character design and animation. The main characters look as one would expect, with a bit of anime-flair in their cutscene still-shots keeping things lively, but the enemies are the ones that really show the developers' creativity, not to mention that the overarching Halloween style was really used to great affect. And while the enemies also produce some silky smooth animations, there are times when the occasional slowdown occurs or a portion of the character's body goes through an object, but thankfully it isn't anything too distracting. Technical issues aside, the bland levels take a backseat to the monsters that populate them, leaving the overall appearance as one of great quality and imagination.

Sound: 8.5/10
The sound effects are fairly basic with the standard 'beeps' and 'boops' found in most GBA titles, but the background music was done quite well. The tracks go for a spooky tone, without anything overly serious, which fits the tone of the game very well.

Control: 4.5/10
Argh, my thumbs! After playing so many PC games, it was rough getting a case of thumb-itis. There is really a lack of polish here as the characters move in such a rigid form that any kind of shot, other than one straight in front of your character, is an exercise in frustration. Sure, there is a diagonal shot available, but it's so time-consuming to aim it properly that it's pretty worthless. Shooting also takes a second to get off, and while there are charging shots that work fine, the basic attack blast has a slight delay to it that resulted in my getting injured more than few times. Dashing can also be problem, as some characters tend to only go horizontally or diagonally, which unfortunately also applies to shooting. Anything that doesn't involve your characters -- menu navigation, purchasing relics and tools, etc. -- is handled well, and even item selection within the levels is done smoothly, but with such unforgiving handling of the characters, it makes the parts that were done well seem pointless.

Overall: 7/10
Monster Force is a nice Gauntlet-style action title that will appeal to both young and older gamers alike. If it wasn't for the controls, this title would get my wholehearted recommendation as the power-ups are fun to use, the theme is enjoyable, and there are plenty of levels and unlockable goodies. However, even with its slight flaws, it's still an enjoyable romp and should please those who give it some time, but a word of warning: calloused thumbs lie ahead.

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Related Links: Universal Interactive
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