Ubisoft has had a surprisingly busy E3 2012. From the return of Rayman for a new Wii U adventure to the open-world, open-ended action title Watch Dogs. And of course, there were zombies, assassins, and Fishers in abundance.
Rayman Legends will be following up last year’s Rayman Origins. The platformer will be available for the Wii U and feature touch-based gameplay, courtesy of the GamePad. Developed by Ubisoft Montpellier, Legends will task players with guiding Rayman, Globox, and the Teensies through new environments and battling new enemies by clearing paths and pounding foes using the touchscreen, and using the gyroscope technology to shift and rotate platforms.
Players will also be able to team up with friends online to compete in a series of skill-based challenges, with the results displayed on a global leaderboard. The game will also be sporting an advanced engine, which will provide updated rendering and improved lighting.
The Wii U will also host ZombiU, a survival-horror shooter from Ubisoft Montpellier. The first-person adventure puts players in London during a zombie outbreak. As the player’s characters die, they will be able to inhabit others in the party, and make their way over to their now-infected former host and dispatch them in order to reclaim their items.
The GamePad will serve as the Bug Out Bag survival kit, allowing players to utilize the touchscreen to access items. The bag is actually a backpack that contains the player’s maps as well as their scavenged tools, supplies, and weapons. The GamePad’s gyroscope and camera will all also be used, creating “a tactile connection between gamers and the in-game world.” A local versus mode was also announced, with one player using the GamePad to act as the Zombie Master while their friend controls the big-screen action, fighting for their life with the Pro controller.
One of the games to get the most buzz so far has been the open-world action title Watch Dogs. In the 360, PC, and PS3 title, Ubisoft Montreal has set out to create “a realistic and living open world where players must use any means at their disposal to take down a corrupt system.”
In the world of Aiden Pearce, players will take on the role of an antihero who can hack into any system, manipulating the highly integrated world to bend to their wishes, “coercing and controlling almost every element of the world around him.”
If it plays as much a cross between Deus Ex: Human Revolution and Crackdown as it looks, then I’m fully prepared to hack the world into oblivion.
A new Assassin’s Creed for the Vita was also on display, Assassin’s Creed III: Liberation. Set to launch alongside Assassin’s Creed III, Liberation takes place in New Orleans near the end of the French and Indian War. As the first female assassin, Aveline de Grandpré, players will use the Vita’s touchscreen and pad, camera, and gyroscope to chop, slice, and scale their way around the bayou.
The last big reveal of the show was Tom Clancy’s Splinter Cell Blacklist. A few other titles made their way into the lineup—Just Dance 4, Marvel Adventures, Sports Connection, and Rabbids Land—but Splinter Cell rounded out the core-gamer segment nicely. The latest Sam Fisher adventure, set to come out in spring 2013 for 360, PC, and PS3, is set against the backdrop of the ultimate ultimatum, The Blacklist.
A handful of rogue nations have banded together and demanded that the U.S. withdraw its military forces from their regions, under the threat of escalating violence. The game will not only include support for Kinect voice recognition but also a new combat mode, Killing in Motion, which will allow Sam to mark targets and then take them out in a single run. Sam will also be able to call in assistance from his allies as they soar above the action in their new Mobile Commander Center.